MINECRAFT BEDROCK VERSION ON M1?


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- #26


MK500 stated:
This is me enjoying Bedrock Minecraft on my M1 Air with all video settings set to max, 70 degree field of view, and Render Distance at 32 chunks.


View attachment 1677125


This is the most recent version of Minecraft. I own it on iPad, so I simply downloaded the .ipa file from my iPad and it put in wonderful on my Mac. It runs very fast, and permits as much as an eighty chunk draw distance. I used a PS4 controller to play. It could possibly connect via bluetooth or USB.


This is not excellent but, as it ought to play full display screen/res vs. taking part in in a window. However my level is that it will likely be trivial for Microsoft to update this to work completely on this Mac.


Let me know when you've got any questions or if there's a specific factor you want to see me do like connect with a server or obtain one thing from the shop (all of which work). Or I can play multiplayer for those who wish to see that.


Sorry there isn't a sound in the recording. It would not seem just like the macOS inbuilt screen recorder can capture sound. I can guarantee you all Minecraft sounds are working fantastic.
Click on to expand...


Wait, how would you replace this? Would it's important to replace it on your iPad and download the .ipa to your Mac once more?And the place are the world files stored?


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- #27


I hope Mojang updates bedrock to work with M1 Macs. Until then, you should use Bignox, an Android Emulator, in your Mac. The reason I say Bignox instead of BlueStacks is as a result of for Minecraft PE, Bignox has inbuilt controls.


- Dec 9, 2020


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- #28


MCAvenger_25 stated:
I hope Mojang updates bedrock to work with M1 Macs. Until then, you should utilize Bignox, an Android Emulator, on your Mac. The reason I say Bignox instead of BlueStacks is because for Minecraft PE, Bignox has in-built controls.
Click to broaden...


Me, too. It’s one of those issues that should be a simple “gimme” for them.


AVonGauss


Oct 6, 2006


338


135


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- #29


Deleted.


Final edited: Aug 9, 2021


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- #30


AVonGauss mentioned:
I'd like to be mistaken, however I wouldn't get your hopes up for a correct Mac model anytime soon. The code base is already there, however they seem to wish to leverage Minecraft as a Windows 10 exclusive.
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Then why not leverage it as a Xbox unique additionally? They ported the bedrock edition to Playstation 4.


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- #31


MCAvenger_25 mentioned:
Wait, how would you replace this? Would you must update it in your iPad and download the .ipa to your Mac again?
Click on to develop...


Yes. Something you've got updated on your iPad seems in iMazing and you may download the .ipa once more. I just upgraded to the latest version this way and it works rapidly and simply.


MCAvenger_25 mentioned:
And the place are the world files stored?
Click on to increase...


Reactions: OneCoinLunch


- Dec 10, 2020


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- #32


MK500 stated:
Then why not leverage it as a Xbox exclusive additionally? They ported the bedrock edition to Playstation 4.
Click to increase...


And, they at present have it below macOS for Java. Bedrock would connect a superb number of customers already within the macOS ecosystem with their In App Purchases, which might make them no small amount of money, probably worth taking the small effort to tweak the iOS model. Plus, they wouldn’t must assist the Java version natively on M1 machines.


I’d be stunned in the event that they didn’t have someone working on this already.


Reactions: MK500


C


cawaker


Apr 1, 2009


15


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- #33


Running the iPhone ipa works high-quality on my M1 MacBook Professional high-quality, but the controller help seems broken, it drifts and sticks, so it is always spinning off in random instructions.


Anybody else working into controller points with Minecraft on an M1?


U


Unregistered 4U


macrumors 603


Jul 22, 2002


6,387


4,328


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- #34


cawaker stated:
Operating the iPhone ipa works advantageous on my M1 MacBook Pro advantageous, but the controller assist appears broken, it drifts and sticks, so it's always spinning off in random instructions.


I've tried it with a bluetooth PS4 controller and a older Nimbus controller by way of lighting cable.


Anybody else running into controller points with Minecraft on an M1?
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does it run full screen?


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- #35


Unregistered 4U said:
does it run full display screen?
Click to increase...


Sure. As of Huge Sur 11.1 all iOS apps can run full display.


Caveats:
- It's 4:3 on a 16:9 screen so you find yourself with black bars on the sides.
- The lower decision is more noticeable when in full screen.


Remember that is basically the iPad app running on Mac. It's extremely fast since it runs native. Nevertheless there are limitations as a result of it would not actually "know" it's on a higher resolution MacBook/Mini.


Reactions: OneCoinLunch and Unregistered 4U


- Jan 1, 2021


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- #36


cawaker mentioned:
Working the iPhone ipa works positive on my M1 MacBook Professional advantageous, however the controller help appears damaged, it drifts and sticks, so it is all the time spinning off in random instructions.
Click to increase...


Simply fired it up and performed a while utilizing my DS4 on Bluetooth. No drift or any other problems. Often that could be what occurs when the stick is dying (I've a pair useless DS4s with this downside). However that's odd if it is happening with two totally different controllers. Do you've got a unique DS4 you'll be able to try? What version Minecraft are you running (decrease proper corner on major menu).


Does the issue occur immediately, or solely after you play for some time? I only performed about 10 minutes tonight; however could strive longer tomorrow.


Last edited: Jan 2, 2021


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- #37


MK500 mentioned:
Yes. Something you have updated in your iPad appears in iMazing and you'll obtain the .ipa again. I just upgraded to the newest version this manner and it really works shortly and easily.


If you utilize highlight to search for "Minecraft" you will discover the worlds. On my machine the trail seems like this:


Code:
/Users/MK500/Library/Containers/blah-blah-long-code-right here/Data/Paperwork/video games/com.mojang


Can you ship a video tutorial for this? I am unsure how you'll get the new world recordsdata to the brand new .ipa. Additionally, if you happen to install Minecraft via iOS, will the decision/side ratio like an iPad or an iPhone? (sorry for late reply, in some way i didn't get an e mail notification)
Edit: really nvm, i discovered a youtube remark saying you can launch app retailer in imazing and obtain updates that manner (syncing through wi-fi)


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- #38


MCAvenger_25 stated:
Are you able to ship a video tutorial for this? I'm undecided how you'd get the new world recordsdata to the new .ipa. Also, in the event you set up Minecraft via iOS, will the resolution/side ratio like an iPad or an iPhone? (sorry for late reply, one way or the other i didn't get an email notification)
Click on to increase...


Because it occurs I did this yesterday. I used the Apple Configurator 2 technique, however it's much the identical. Very simple, but the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use another Mac to get the .ipa from the iPad after which airdrop). This step removes the "you do not need permission to run this" error message.


The side ratio is 4:3, so in full display I've black bars on both side on my 16:9 32" 4K display.


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- #39


antipodean stated:
As it occurs I did this yesterday. I used the Apple Configurator 2 methodology, however it's a lot the identical. Quite simple, however the trick was to airdrop the .ipa to the Apple Silicon Mac (i.e. use one other Mac to get the .ipa from the iPad and then airdrop). This step removes the "you should not have permission to run this" error message.


The .ipa is the app, not your world or save files. You'd have to retrieve these via your account or airdrop the world recordsdata. In my case the world we used was a realm, so simply log-in together with your Microsoft account for Minecraft. I've used airdrop to switch worlds to and from my kids's gadgets.


The aspect ratio is 4:3, so in full display screen I have black bars on either facet on my 16:9 32" 4K show.
Click to expand...


I mean, I assume that is kinda annoying you have to do that each update, but it isn't too bad. And it's running natively, so that is good.


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- #Forty


MCAvenger_25 mentioned:
I imply, I guess that's kinda annoying you need to do that each update, however it is not too dangerous. And it is operating natively, so that's good.
Click on to expand...


There hasn’t been an update since I side loaded it, so I stay hopeful that it will replace automatically. Hopeful, but not confident.


We can dwell in hope.


Reactions: MCAvenger_25


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- #41


antipodean said:
There hasn’t been an update since I side loaded it, so I remain hopeful that it's going to replace robotically. Hopeful, but not assured.


In all probability just wishful considering, but I puzzled if the following update may bring official M1 help for bedrock Minecraft with native show sizing and an possibility keyboard and mouse controls.


We are able to stay in hope.
Click to develop...


That would be epic: both versions of minecraft operating natively on M1, you possibly can play with everybody you knew who has any version of minecraft! i imply you'll be able to do that with android emulators however NATIVELYYYYY!


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- #42


MCAvenger_25 mentioned:
That would be epic: both variations of minecraft operating natively on M1, you may play with everyone you knew who has any version of minecraft! i mean you can do that with android emulators but NATIVELYYYYY!
Click to expand...


I also used my M1 mini (16GB/1TB) as a Minecraft server using ARM64 Java. Predictably no downside at all for the mini.


pugxiwawa


macrumors 6502


Nov 10, 2009


253


446


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- #forty three


I can by no means get keyboard and mouse to work on iPad or M1. I don't perceive why it's exhibiting to have keyboard help however nothing works. Is there a particular setting I am lacking? The one technique to play is through controller it seems.


antipodean


macrumors regular


May 2, 2014


161


109


- Jan 11, 2021


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- #forty four


Identical here. Have to use a controller (or touch display on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Unusual that they left the redundant keyboard mouse section of the settings menu in when it does nothing.


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- #45


pugxiwawa stated:
I can never get keyboard and mouse to work on iPad or M1. I don't perceive why it's showing to have keyboard assist but nothing works. Is there a special setting I'm lacking? The only method to play is through controller it seems.
Click to increase...


You are not lacking settings: regardless of iOS 14's recent addition for apps to add keyboard controls, Mojang hasn't added that into Minecraft PE. The one approach is a controller, unless Mojang provides that in.


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- #Forty six


antipodean said:
Similar right here. Have to use a controller (or touch display on iPad). Mouse on M1 acts like a finger on touchscreen. Keyboard is just for chat/commands. Strange that they left the redundant keyboard mouse section of the settings menu in when it does nothing.
Click to develop...


It is unusual, why have it there if it's ineffective?


MK500


Contributor


Aug 28, 2009


387


434


- Jan 13, 2021


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- #47


MCAvenger_25 mentioned:
Can you ship a video tutorial for this? I am not sure how you'd get the brand new world files to the brand new .ipa. Additionally, if you happen to set up Minecraft through iOS, will the decision/facet ratio like an iPad or an iPhone? (sorry for late reply, in some way i didn't get an email notification)
Edit: actually nvm, i discovered a youtube comment saying you may launch app store in imazing and download updates that method (syncing by way of wi-fi)
Click to increase...


The worlds are not removed when you replace the app, as they are saved in a different location. So you can safely update without losing your information.


- Jan 19, 2021


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- #48


Anyone see the recent change that you simply can't sideload apps from ios using imazing anymore?


nicfle


macrumors member


Jul 2, 2014


forty one


24


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- #49


For now it's again doable to install iOS apps to M1. It is uncertain how lengthy that is. So, would possibly wish to download and install while it's attainable. Another forum labored for me.


M


MCAvenger_25


macrumors beginner


Dec 9, 2020


18


- Jan 21, 2021


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- #50


nicfle stated:
For now it is again attainable to install iOS apps to M1. It is uncertain how long that is. So, would possibly want to obtain and install whereas it's possible. The iAmaizing2 resolution labored for me.
Click to increase...


https://twitter.com/i/web/standing/1350381884195426304
this guy made a program that can nonetheless extract the .ipa and install it regardless of the latest change. He hasn't launched it yet, but it needs to be epic! my only query: how would you replace these?


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