MULTIPLAYER GAMES: MULTIMODAL FEATURES THAT ASSIST FRIENDSHIPS OF SCHOLARS WITH AUTISM SPECTRUM DISORDER


There may be an absence of analysis into online friendships and video gaming activities of scholars with autism spectrum disorder (ASD). In this text we describe how friendships of scholars with ASD had been developed in an internet multiplayer context using the favored sandbox game, Minecraft. Multimodal evaluation of the information demonstrated that online multiplayer gaming supported students’ use of speech to interact in conversations about their friendships, and to share gaming experiences with their offline and on-line mates. minecraft servers Online gaming enabled students to visually collect information about their friends’ on-line status and activities, and to interact within the creative and adventurous use of digital photos and materials representations with mates. Despite the advantages for friendships, college students with ASD skilled difficulties in friendships in multimodal ways. Notably, students engaged in verbal disagreements about video gaming discourses, sought out actions associated with the themes of demise and harm using written text, and tended to dominate shared creations of digital photos and their representation. The findings have implications to raised support the friendships of students through inclusive literacy practices online.


Created: 08/07/2022 07:38:32
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